Difference between revisions of "HP"
|  (Created page with "Health points (hp) indicates the level of health remaining for a specific monster or player. The player's health is visualized with the help of a health bar and a number value...") | m | ||
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| − | + | Hitpoints (hp) indicates the level of health remaining for a specific monster or player. The player's health is visualized with the help of a health bar and a number value, positioned on top of the players health bar. If the value drops down to 0, the player will die. | |
| == Basic information == | == Basic information == | ||
| − | * '''Increased max-hp''' is achieved by leveling your character. Each level will give you an additional max health of +10hp.   | + | * '''Increased max-hp''' is achieved by leveling your character. Each level will give you an additional max health of +10hp, and every stat point added into hitpoints will make you gain an additional +25hp. | 
| * '''Health regeneration''' is activated when the player has not been in combat for a while. The rate of the regeneration is the same for all players and sits at 10hp/4seconds. | * '''Health regeneration''' is activated when the player has not been in combat for a while. The rate of the regeneration is the same for all players and sits at 10hp/4seconds. | ||
| − | * '''Health potions''' are used to instantly regenerate health. The small [[potion]]s will heal 30hp,  | + | * '''Health potions''' are used to instantly regenerate health. The small [[potion]]s will heal 30hp, [[health flask]]s will give you 100hp, and the [[Flask of Life]] will give you 450hp. | 
Revision as of 10:08, 22 December 2019
Hitpoints (hp) indicates the level of health remaining for a specific monster or player. The player's health is visualized with the help of a health bar and a number value, positioned on top of the players health bar. If the value drops down to 0, the player will die.
Basic information
- Increased max-hp is achieved by leveling your character. Each level will give you an additional max health of +10hp, and every stat point added into hitpoints will make you gain an additional +25hp.
- Health regeneration is activated when the player has not been in combat for a while. The rate of the regeneration is the same for all players and sits at 10hp/4seconds.
- Health potions are used to instantly regenerate health. The small potions will heal 30hp, health flasks will give you 100hp, and the Flask of Life will give you 450hp.
